A simple 2D brick breaker game to practice Godot fundamentals including player input, physics, collisions, signals, scenes, and basic game state.

The game contains a paddle, ball, destructible bricks, a score, and a win/lose condition.

Features:

Player can move the paddle left and right
Ball launches automatically in a random downward direction
Ball bounces off the paddle, walls, and bricks
Bricks are destroyed when hit by the ball
Player loses when the ball falls below the paddle
Player wins when all bricks are destroyed
Score increases when a brick is destroyed
Game displays the current score
Game can be restarted after winning or losing

Updated 3 days ago
Published 5 days ago
StatusReleased
PlatformsHTML5
Authormasonlizard
GenrePuzzle
Made withGodot
TagsArcade
ContentNo generative AI was used

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