A small 2D platformer that contains 3 unique levels, 3 unique enemy types, and collectibles.

This project focused on learning character movement, gravity, jumping, collisions, level design, enemies, animation, collectibles, and scene transitions.

Acceptance Criteria

  • Player can move left and right
  • Player can jump and is affected by gravity
  • Player can interact with platforms and level boundaries
  • Game contains 3 unique enemy types with different behaviors
  • Collectibles can be picked up by the player
  • Player takes damage by touching an enemy
  • Player can restart after dying
  • Player can attack and defeat enemies
  • Game contains 3 unique levels
  • Each level has a clear start and finish
  • Completing a level transitions to the next level
  • Completing the third level displays a game-complete state
  • Game includes a start menu
  • Player can view their health in a HUD
Published 3 days ago
StatusReleased
PlatformsHTML5
Authormasonlizard
GenrePlatformer
Made withGodot
ContentNo generative AI was used

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